SMOKERSCROWN

Interactive Digital Environment (2025)

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đŸ•šī¸ Play Simulation

The Process & AI Integration

SmokersCrown is an expanding universe built as an abstract audio-visual experience. Presented as an interactive installation at Villa Heike and the Weissensee KHB Rundgang.

System Architecture

  • Dataset: Trained on my personal animation archive (2018–2022). [View Archive]
  • Hunyuan Video Model: Generated dissolving transitions and intro elements, synced to original compositions.
  • Flux Image Model: Fine-tuned on personal digital illustrations, transformed into the 3D assets populating the game world.
  • Vibe Coding: LLMs utilized as coding assistants to script logic and interactions.

Terminal Controls

  • Move: W / S / A / D
  • Look: Mouse
  • Interact: E / Left Mouse Click
  • Jump: Spacebar

Use the Fullscreen button above for the intended spatial experience.

đŸ‘ī¸ Generated Assets & Implementation

âš™ī¸ Physical Installation Views